Product Design

AI Systems

Sales Industry

AI Coaching for Sales Teams

COmpany:

Proshort

Category:

Adapting User flow

My Role:

UX Design and Research

Designing a system that turns performance insights into action — pairing rep diagnostics with contextual AI roleplays so managers stop reviewing failure and start shaping outcomes before they happen.

Platform usage

Issue

Jan-Feb 2026

Timeline

Insight → Action

Impact

01 — THE REAL PROBLEM

Managers Had Data. They Weren't Acting on It.

Decision Latency Was the Real Problem

The ask was "AI assistant for managers." Interviews revealed the real gap was decision latency — managers were discovering rep performance issues 2–4 weeks after they became problems. By then, the coaching window had closed. The brief was wrong. The problem was structural, not informational.

It's not a feature problem. It's a behavioral gap problem.

Rep issues discovered 2–4 weeks too late to intervene

Business problem

Managers guessing who to coach — wasting 1:1 time on wrong reps

User problem

'Coaching' meant visibility to managers, development to reps

Ambiguity

02 — THE WRONG BETS

What We Tried First (And Why It Failed)

Three Concepts, Zero Behavior Change

Two early concepts shipped to a small group of managers. Both technically worked. Neither moved behavior. Documenting them honestly here because the failed attempts taught us more than the final design did.

CONCEPT 1

ADVANCED ANALYTICS

More graphs, more filters, more segmentation. Result: managers looked but didn't act. Insight ≠ action.

CONCEPT 2

AI RECOMMENDATIONS PANEL

Side-panel AI suggestions felt like notifications. Easy to ignore. No urgency, no integration with the work itself.

CONCEPT 3

AUTO-ASSIGNMENT

Fully automated roleplay assignment. Removed manager control. Trust collapsed; assignments got dismissed.

03 — THE BREAKTHROUGH

Insight + Action, In the Same Place

Dashboard-First vs Decision System

We reframed the system. Instead of: "Dashboard → Insight → Manager thinks → Action," we designed: "Situation → Insight → Action — all in the same place." Every screen became a valid entry point to action.

DASHBOARD-FIRST

DASHBOARD-FIRST

Insights live in one place

Insights live in one place

Actions live in another

Actions live in another

Manager has to translate

Manager has to translate

Cognitive load: high

Cognitive load: high

Coaching feels reactive

Coaching feels reactive

DECISION SYSTEM

Insight + action paired

Coaching CTA next to risk signal

Translation already done

Cognitive load: low

Coaching becomes proactive

04 — REP VIEW EVOLUTION

Four Iterations to Get It Right

V1 Through V4 — What Changed Each Time

The Rep View is where most of the design depth happened. Each version solved a problem and surfaced a new one. The iteration story matters more than the final pixel.

V1

Data-heavy rep view

Tables, KPIs, metrics. Hard to scan, no prioritisation, no action triggers. Managers got lost in the data.

V2

Card-based rep view

Scanability up. Visual grouping up. But managers still asked: "What should I do?" Cards organised data, didn't drive decisions.

V3

Insight + action pairing

Each insight paired with a recommended action and a roleplay CTA. This was the breakthrough. Managers started taking actions directly inline.

V4

Contextual rep intelligence — final

Critical deals with risk tags, AI-generated insights, embedded actions, real call highlights. Not a dashboard — a decision surface.

05 — KEY SCREENS

Four Surfaces, One System

What Each Screen Was Built to Do

A

MANAGER OVERVIEW

Scatter plot of skill vs revenue, leaderboard, sentiment signals. Built for pattern recognition at a glance — not data analysis.

B

REP VIEW

Critical deals, AI key insights, recommended actions, real call highlights. Each rep is a story — not a row.

C

SKILLS DEEP DIVE

Radar for capability snapshot. Trend graph for progress. Real call examples for context. Practice path via roleplay CTA.

D

ASSIGN ROLEPLAY

One modal. AI prefills persona, scenario, skill focus. Manager confirms instead of designing. "Don't make managers design training — let AI do it."

06 — REAL USAGE PATTERNS

Managers Don't Follow Flows. They Jump.

Four Entry Paths We Designed For

We initially designed a linear funnel: Overview → Rep → Skills → Roleplay. Real behaviour was non-linear — managers entered from notifications, deal alerts, or roleplay metrics depending on what triggered them. So we made every screen a valid entry point to action.

PATH A — TOP-DOWN

Overview → Rep → Skills → Roleplay

PATH B — DEAL-DRIVEN

Deal risk → Rep → Assign roleplay

PATH C — COACHING

Roleplay tab → Assign → Then check rep

PATH D — REACTIVE

Notification → Rep → Quick action

07 — AI AS A SYSTEM LAYER

Behavior Change, Not Just Usage

The Metric That Finance Understood Before UX

Usage rates are easy to fake — click a tab, it counts. These metrics measure whether managers coached differently, whether reps improved, and whether preparation behavior actually shifted.

Increase

in Coaching session

44%

45 min → 12 min/week

Manager 1:1 prep time

−73%

over 6 weeks

Rep call quality score

+22%

Manager 1:1 prep dropping from 45 min to 12 min per rep per week translated directly into manager time recovered — a number finance understood before they understood UX. It became the internal sell for full rollout.

The metric that got the rollout approved

08 — KEY LEARNINGS

What This Taught Me

Four Principles That Survived the Build

01

Insight ≠ Action

A dashboard that shows the right thing but doesn't surface what to do next will be opened, scanned, and ignored. Pair every insight with the closest possible action.

02

Linear flows lie

Real users jump. Notifications, alerts, and curiosity dictate entry points — not your IA diagram. Every screen needs to be a valid starting point for action.

03

AI removes design effort, not control

Full automation killed trust. Pre-filled-with-edit kept it. The job is to remove busywork from the manager — not the decision.

04

This wasn't a dashboard project

It was about designing decision-making behavior. Shifting managers from reviewing performance after failure to actively shaping outcomes before it.

THE EVOLUTION

Why Global Search as a Feature Needed to Change

Let's Talk

Let's Talk

Let's Talk

Let's Talk

Scribble Arrow

(book a call)

Product Design

AI Systems

Sales Industry

AI Coaching for Sales Teams

COmpany:

Proshort

Category:

Adapting User flow

My Role:

UX Design and Research

Designing a system that turns performance insights into action — pairing rep diagnostics with contextual AI roleplays so managers stop reviewing failure and start shaping outcomes before they happen.

Platform usage

Issue

Jan-Feb 2026

Timeline

Insight → Action

Impact

01 — THE REAL PROBLEM

Managers Had Data. They Weren't Acting on It.

Decision Latency Was the Real Problem

The ask was "AI assistant for managers." Interviews revealed the real gap was decision latency — managers were discovering rep performance issues 2–4 weeks after they became problems. By then, the coaching window had closed. The brief was wrong. The problem was structural, not informational.

It's not a feature problem. It's a behavioral gap problem.

Rep issues discovered 2–4 weeks too late to intervene

Business problem

Managers guessing who to coach — wasting 1:1 time on wrong reps

User problem

'Coaching' meant visibility to managers, development to reps

Ambiguity

02 — THE WRONG BETS

What We Tried First (And Why It Failed)

Three Concepts, Zero Behavior Change

Two early concepts shipped to a small group of managers. Both technically worked. Neither moved behavior. Documenting them honestly here because the failed attempts taught us more than the final design did.

CONCEPT 1

ADVANCED ANALYTICS

More graphs, more filters, more segmentation. Result: managers looked but didn't act. Insight ≠ action.

CONCEPT 2

AI RECOMMENDATIONS PANEL

Side-panel AI suggestions felt like notifications. Easy to ignore. No urgency, no integration with the work itself.

CONCEPT 3

AUTO-ASSIGNMENT

Fully automated roleplay assignment. Removed manager control. Trust collapsed; assignments got dismissed.

03 — THE BREAKTHROUGH

Insight + Action, In the Same Place

Dashboard-First vs Decision System

We reframed the system. Instead of: "Dashboard → Insight → Manager thinks → Action," we designed: "Situation → Insight → Action — all in the same place." Every screen became a valid entry point to action.

DASHBOARD-FIRST

DASHBOARD-FIRST

Insights live in one place

Insights live in one place

Actions live in another

Actions live in another

Manager has to translate

Manager has to translate

Cognitive load: high

Cognitive load: high

Coaching feels reactive

Coaching feels reactive

DECISION SYSTEM

Insight + action paired

Coaching CTA next to risk signal

Translation already done

Cognitive load: low

Coaching becomes proactive

04 — REP VIEW EVOLUTION

Four Iterations to Get It Right

V1 Through V4 — What Changed Each Time

The Rep View is where most of the design depth happened. Each version solved a problem and surfaced a new one. The iteration story matters more than the final pixel.

V1

Data-heavy rep view

Tables, KPIs, metrics. Hard to scan, no prioritisation, no action triggers. Managers got lost in the data.

V2

Card-based rep view

Scanability up. Visual grouping up. But managers still asked: "What should I do?" Cards organised data, didn't drive decisions.

V3

Insight + action pairing

Each insight paired with a recommended action and a roleplay CTA. This was the breakthrough. Managers started taking actions directly inline.

V4

Contextual rep intelligence — final

Critical deals with risk tags, AI-generated insights, embedded actions, real call highlights. Not a dashboard — a decision surface.

05 — KEY SCREENS

Four Surfaces, One System

What Each Screen Was Built to Do

A

MANAGER OVERVIEW

Scatter plot of skill vs revenue, leaderboard, sentiment signals. Built for pattern recognition at a glance — not data analysis.

B

REP VIEW

Critical deals, AI key insights, recommended actions, real call highlights. Each rep is a story — not a row.

C

SKILLS DEEP DIVE

Radar for capability snapshot. Trend graph for progress. Real call examples for context. Practice path via roleplay CTA.

D

ASSIGN ROLEPLAY

One modal. AI prefills persona, scenario, skill focus. Manager confirms instead of designing. "Don't make managers design training — let AI do it."

06 — REAL USAGE PATTERNS

Managers Don't Follow Flows. They Jump.

Four Entry Paths We Designed For

We initially designed a linear funnel: Overview → Rep → Skills → Roleplay. Real behaviour was non-linear — managers entered from notifications, deal alerts, or roleplay metrics depending on what triggered them. So we made every screen a valid entry point to action.

PATH A — TOP-DOWN

Overview → Rep → Skills → Roleplay

PATH B — DEAL-DRIVEN

Deal risk → Rep → Assign roleplay

PATH C — COACHING

Roleplay tab → Assign → Then check rep

PATH D — REACTIVE

Notification → Rep → Quick action

07 — AI AS A SYSTEM LAYER

Behavior Change, Not Just Usage

The Metric That Finance Understood Before UX

Usage rates are easy to fake — click a tab, it counts. These metrics measure whether managers coached differently, whether reps improved, and whether preparation behavior actually shifted.

Increase

in Coaching session

44%

45 min → 12 min/week

Manager 1:1 prep time

−73%

over 6 weeks

Rep call quality score

+22%

Manager 1:1 prep dropping from 45 min to 12 min per rep per week translated directly into manager time recovered — a number finance understood before they understood UX. It became the internal sell for full rollout.

The metric that got the rollout approved

08 — KEY LEARNINGS

What This Taught Me

Four Principles That Survived the Build

01

Insight ≠ Action

A dashboard that shows the right thing but doesn't surface what to do next will be opened, scanned, and ignored. Pair every insight with the closest possible action.

02

Linear flows lie

Real users jump. Notifications, alerts, and curiosity dictate entry points — not your IA diagram. Every screen needs to be a valid starting point for action.

03

AI removes design effort, not control

Full automation killed trust. Pre-filled-with-edit kept it. The job is to remove busywork from the manager — not the decision.

04

This wasn't a dashboard project

It was about designing decision-making behavior. Shifting managers from reviewing performance after failure to actively shaping outcomes before it.

THE EVOLUTION

Why Global Search as a Feature Needed to Change

Let's Talk

Let's Talk

Let's Talk

Let's Talk

Scribble Arrow

(book a call)

Product Design

AI Systems

Sales Industry

AI Coaching for Sales Teams

COmpany:

Proshort

Category:

Adapting User flow

My Role:

UX Design and Research

Designing a system that turns performance insights into action — pairing rep diagnostics with contextual AI roleplays so managers stop reviewing failure and start shaping outcomes before they happen.

Platform usage

Issue

Jan-Feb 2026

Timeline

Insight → Action

Impact

01 — THE REAL PROBLEM

Managers Had Data. They Weren't Acting on It.

Decision Latency Was the Real Problem

The ask was "AI assistant for managers." Interviews revealed the real gap was decision latency — managers were discovering rep performance issues 2–4 weeks after they became problems. By then, the coaching window had closed. The brief was wrong. The problem was structural, not informational.

It's not a feature problem. It's a behavioral gap problem.

Rep issues discovered 2–4 weeks too late to intervene

Business problem

Managers guessing who to coach — wasting 1:1 time on wrong reps

User problem

'Coaching' meant visibility to managers, development to reps

Ambiguity

02 — THE WRONG BETS

What We Tried First (And Why It Failed)

Three Concepts, Zero Behavior Change

Two early concepts shipped to a small group of managers. Both technically worked. Neither moved behavior. Documenting them honestly here because the failed attempts taught us more than the final design did.

CONCEPT 1

ADVANCED ANALYTICS

More graphs, more filters, more segmentation. Result: managers looked but didn't act. Insight ≠ action.

CONCEPT 2

AI RECOMMENDATIONS PANEL

Side-panel AI suggestions felt like notifications. Easy to ignore. No urgency, no integration with the work itself.

CONCEPT 3

AUTO-ASSIGNMENT

Fully automated roleplay assignment. Removed manager control. Trust collapsed; assignments got dismissed.

03 — THE BREAKTHROUGH

Insight + Action, In the Same Place

Dashboard-First vs Decision System

We reframed the system. Instead of: "Dashboard → Insight → Manager thinks → Action," we designed: "Situation → Insight → Action — all in the same place." Every screen became a valid entry point to action.

DASHBOARD-FIRST

DASHBOARD-FIRST

Insights live in one place

Insights live in one place

Actions live in another

Actions live in another

Manager has to translate

Manager has to translate

Cognitive load: high

Cognitive load: high

Coaching feels reactive

Coaching feels reactive

DECISION SYSTEM

Insight + action paired

Coaching CTA next to risk signal

Translation already done

Cognitive load: low

Coaching becomes proactive

04 — REP VIEW EVOLUTION

Four Iterations to Get It Right

V1 Through V4 — What Changed Each Time

The Rep View is where most of the design depth happened. Each version solved a problem and surfaced a new one. The iteration story matters more than the final pixel.

V1

Data-heavy rep view

Tables, KPIs, metrics. Hard to scan, no prioritisation, no action triggers. Managers got lost in the data.

V2

Card-based rep view

Scanability up. Visual grouping up. But managers still asked: "What should I do?" Cards organised data, didn't drive decisions.

V3

Insight + action pairing

Each insight paired with a recommended action and a roleplay CTA. This was the breakthrough. Managers started taking actions directly inline.

V4

Contextual rep intelligence — final

Critical deals with risk tags, AI-generated insights, embedded actions, real call highlights. Not a dashboard — a decision surface.

05 — KEY SCREENS

Four Surfaces, One System

What Each Screen Was Built to Do

A

MANAGER OVERVIEW

Scatter plot of skill vs revenue, leaderboard, sentiment signals. Built for pattern recognition at a glance — not data analysis.

B

REP VIEW

Critical deals, AI key insights, recommended actions, real call highlights. Each rep is a story — not a row.

C

SKILLS DEEP DIVE

Radar for capability snapshot. Trend graph for progress. Real call examples for context. Practice path via roleplay CTA.

D

ASSIGN ROLEPLAY

One modal. AI prefills persona, scenario, skill focus. Manager confirms instead of designing. "Don't make managers design training — let AI do it."

06 — REAL USAGE PATTERNS

Managers Don't Follow Flows. They Jump.

Four Entry Paths We Designed For

We initially designed a linear funnel: Overview → Rep → Skills → Roleplay. Real behaviour was non-linear — managers entered from notifications, deal alerts, or roleplay metrics depending on what triggered them. So we made every screen a valid entry point to action.

PATH A — TOP-DOWN

Overview → Rep → Skills → Roleplay

PATH B — DEAL-DRIVEN

Deal risk → Rep → Assign roleplay

PATH C — COACHING

Roleplay tab → Assign → Then check rep

PATH D — REACTIVE

Notification → Rep → Quick action

07 — AI AS A SYSTEM LAYER

Behavior Change, Not Just Usage

The Metric That Finance Understood Before UX

Usage rates are easy to fake — click a tab, it counts. These metrics measure whether managers coached differently, whether reps improved, and whether preparation behavior actually shifted.

Increase

in Coaching session

44%

45 min → 12 min/week

Manager 1:1 prep time

−73%

over 6 weeks

Rep call quality score

+22%

Manager 1:1 prep dropping from 45 min to 12 min per rep per week translated directly into manager time recovered — a number finance understood before they understood UX. It became the internal sell for full rollout.

The metric that got the rollout approved

08 — KEY LEARNINGS

What This Taught Me

Four Principles That Survived the Build

01

Insight ≠ Action

A dashboard that shows the right thing but doesn't surface what to do next will be opened, scanned, and ignored. Pair every insight with the closest possible action.

02

Linear flows lie

Real users jump. Notifications, alerts, and curiosity dictate entry points — not your IA diagram. Every screen needs to be a valid starting point for action.

03

AI removes design effort, not control

Full automation killed trust. Pre-filled-with-edit kept it. The job is to remove busywork from the manager — not the decision.

04

This wasn't a dashboard project

It was about designing decision-making behavior. Shifting managers from reviewing performance after failure to actively shaping outcomes before it.

THE EVOLUTION

Why Global Search as a Feature Needed to Change

Let's Talk

Let's Talk

Let's Talk

Let's Talk

Scribble Arrow

(book a call)